res_Sonic Domes
res_Acoustic Consequences/Performative Structures
txt_Youtopia_e-book
res_gold/monstrous topography
res_Not What We Think
res_First Steps in Body-Machine Choreography
res_Dis.sentience
txt_Trivet Fields: Materiality of Interaction
phd_Departures From the Blueprint
txt_Elastic: Latent Formations in Fashion
txt_Design Model And Media Rotation
txt_Prosthetic Surface: Dynamic Architecture
txt_Surface Strategies and Constructive Line
studio performative spaces
studio_design models
lab_branding dubai
lab_elastic space
lab_prosthetic surface
lab_inform research
lab_precast reality
javier duenas_thickfold
2002 ‘Prosthetic Surface Studio’/ Reinhardt (Studioleader, Coord.: Prof Tom Henegan)
USYD (MArch) Research of critical surface conditions and generative methods in fashion (Chalayan, Miyake, Kawakubo) through design model, media rotation and architectural application
02 42

In the professional work as architects and in an educational academic environment, we use two strategies for a rethinking of architecture:

The first, Design Models, are generative engines that form segments of an architectural project, independent from site and programmatic demands. Design Models regulate (describe, administer, explore) fabric, detail, material, structural and aesthetic characteristics. The essence of concept and idea are maintained when the model passes through different shapes, because its principles, rules, and framework are constantly edited and adjusted, following a logic of invention. Employed on various levels, scales, and application, the Design Model exists in a number of modes; from a body-formatted device, or interior façade prototypes, to organizations of urban structures.